Designer. Editor. Researcher. Creative.


I’m currently the Creative Director of Game Presentation and Motion Graphics for the Indianapolis Colts, where I lead multidisciplinary teams across production, design, engineering, and live experience. Over the past several years, that director-level role has shaped how I think about leadership, systems, and large-scale execution — but at my core, I’m a motion designer.

I’m at my best when I’m hands-on: translating briefs into movement, shaping story through pacing and detail, and solving creative problems directly through design and animation. Motion is where my interests and strengths converge. Whether in-stadium, digital, or web environments, I believe motion should feel intentional and integrated — not decorative — expressing brand clearly and elevating the overall experience.

Cheers,
Zack